And another slow year. But, to be fair, that wasn't totally my fault.
I discovered two things this year. One, I found that blogging was helping me with my lack of gaming and was giving me focus and something to write. It didn't help that the blog was basically me ranting about everything I hated about the world, usually after a few drinks. My nights became alcohol-fuelled rages about anything that even mildly upset me, and after several hours of typing, a bottle of Southern Comfort and smoking a packet of twenty Embassy No1 I was usually pretty much useless for anything else.
So gaming came to a juddering halt. No games here or there, no swift scenarios or a quick bashes. There were no games, period. I didn't write for them, didn't run them, didn't play them, didn't even read them. There was no gaming, at all. None. Zilch. My roleplaying days were over. Gone. Finished. Behind me. I was destined to never sit behind a GM's shield ever again, or roll dice, or imagine myself as an otherwordly hero.
You get the picture.
The second thing was finding out that my writing skills were getting me paid work. I was approached to draft a treatment, design the missions and write the dialogue for a video game of the new re-imagined 'Battlestar Galactica'. I had seen the whole first series so I jumped at the chance and within a couple of days had written the entire thing, including the presentation for the pitch to Universal and extra bonus missions. The contract was won and my work was turned into a video game. At last! My work was being recognised!
It was a thrill, but I still wasn't gaming. In fact, my gaming really had seemed to have come to an end.
Now that I think about it, I should have just skipped a few years until 2009 when I got back into gaming proper. Still, a few things did happen between now and then.
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