PRESS RELEASE – For immediate release
FARSIGHT GAMES
PRESENTS
DEEP
SPACE
A SIMPLE SPACE
ADVENTURE TTRPG
United Kingdom,
Earth, 17.08.2023 – Farsight Games is happy to present a new
and simple science fiction action tabletop roleplaying game, DEEP
SPACE.
Blast across
the stars and explore the universe in this simple 4-page rules light
roleplaying game. All you need is paper, pencils and a D12 or two.
100 years into
our future, humanity has discovered how to harness the power of a
singularity, put it into an engine and use it to hurl themselves
across space to far-off worlds and star systems. The Singularity
Engine helped us slip the surly bonds of Earth.
But we took
our problems with us. The nations of the Earth did not unite in
exploration as expected, but instead spread their ideology and petty
squabbles across the stars. After the brutal Stellar War ended with a
new anti-matter bomb decimating an entire planet, an arms race
began... and now a new Cold War has descended on humanity.
Inspired by the book
covers of science fiction novels of the 1960s, 70s and 80s, DEEP
SPACE takes gaming groups into the farthest reaches of space in the
year 2145 where they can play any kind of character they wish; play
as traders, mercenaries, spies, scientists, whatever you wish, all
against the backdrop of political and military instability as nations
vie against each other in a new Cold War under the threat of
anti-matter annihilation. Along with a system to design and build
simple starships, star systems and everything a session will need for
a fun, fast and action-packed game, the core book of DEEP SPACE alone
is enough to get things going.
Using
a simple D12 mechanic with a roll low below a skill level for success
or a roll high in an opposed roll situation, the game is easy to
learn and easier to teach. Why? Because the game is just 4
pages long!
In
those four pages you get character creation, rules, starships and
vehicles, NPCs, aliens, a star system generator and some ideas on how
to run a game of DEEP SPACE. That’s a lot of punch for a small
game!
But there’s more!
Following on from the core rulebook are four adventures for an
evening or two’s play, and three supplements detailing the
background of the setting as well as expanded rules for starships and
equipment. Each of these booklets are 2 pages long with plenty of
detail and there’s more to come!
Each of these games
is just 1 British Pound, and for that you get a full game system and
extras that can keep you entertained for weeks, as well as provide
the groundwork for groups to build their own science fiction settings
and adventures.
AVAILABLE NOW
FROM FARSIGHT GAMES
https://www.drivethrurpg.com/browse/pub/5091/Farsight-Games
Contact
Farsight Games
Email:
farsightgames@yahoo.co.uk
About
Jonathan Hicks
Born
in the historic city of Lichfield and now residing in Northampton,
Jonathan Hicks has been at the gaming table since 1983, and has more
than a decade of gaming articles, reviews, interviews, and designs
across multiple genres under his belt.
He
has been published twice by the British Science Fiction Association,
designed the missions and wrote the dialogue for a mobile game of the
reimagined Battlestar Galactica, and has written for Arion Games,
Moebius Adventures, Gallant Knight Games, Open Ended games, Serpent
King Games, Osprey Games, Trollish Delver Games, Red Ruin Publishing
and Fire Ruby Designs.
Twitter:
@jonmarkhicks
Instagram:
jonathanm.hicks