
Also, I've decided that the 'big bad company is bad' angle doesn't work for me, and I'm looking at creating secret organisations within the firms, or just really ambitious individuals trying to line their own pockets using company resources, to add a layer of threat. I think it will add depth to the story and dissuade the players from going after the big guy to expose their lies in some misguided cyberpunk/Shadowrun mission.
The Alien itself will have a showing, but as the finale to a campaign. I'm imagining the game building up to a huge adventure with the monster, like a build-up to the events on Sevastopol where everything comes together.
I've also created a new company called Omega Centauri, who buys patents and copyrights decades out of date and produces them at cut prices - 'Reliable Technology From A Reliable Time'. They're looking to make the big time... All notes. I need to get a game on!
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