Tuesday, 25 January 2011

Fighting Fantasy: Interstellar Adventures

Considering that I'm a tad bored with game design, and the fact that I'm falling in love with old systems all over again, I decided to have a stab at messing around with the game system that got me started in the RPG hobby - the Fighting Fantasy system.

Taking my cue from the 'Fighting Fantasy The Introductory Roleplaying Game' book I set about getting hold of the rules (quite simple as they're all on Wizard Books' Fighting Fantasy website and can be copied and pasted quite easily) and then tweaking them to suit. I introduced a new set of skills and a Difficulty Number resolution system to keep the die rolling conventions similar. Physical combat remains the same and I've introduced the ranged and starship combat systems from Gamebook 4 'Starship Traveller' to the system. All in all it makes for pretty fun, simple game.

Right now I'm hoping to get some kind of nod from Wizard Books so that I can distribute the game for free across the internet. If nothing is forthcoming then I'll just change the combat resolution system and change the names of the stats. Simple as that. Hopefully, they'll say yes and then I can release: