Thursday, 1 May 2014

Book review - Prometheus: the Art of the Film

Please welcome to Farsight Blogger guest blogger Richard Williams, a fellow gamer, weird stuff enthusiast, writer and a really good friend of mine. Richard has a passion for art books and for a few weeks he'll be sharing his thoughts on some of his favourites.

As an artbook, I have to say, Prometheus: the Art of the Film leaves a lot to be desired. There must have been hundreds of images produced for the film but what is in the book is a very meagre selection (if you have the art book for Avatar then it's a lot like that).

Also, a lot of the images are poor quality CG, which might be fine for a production team who merely needs something to guide design, but makes for a disappointing art book.

However, if you were left with a lot of questions after watching the film (and if you say you weren't then you're a liar!) then this book can help a lot in answering them by explaining the thinking behind the film.

I'm a collector of art books and I was really excited about this one, so maybe my disappointment is what's reflected in the low rating but I really do expect a lot more art (and less photos/poor CG mock-ups) from a book touting the title 'The Art of...'

Visionary filmmaker Ridley Scott (Alien, Blade Runner)returns to the genre he helped define, creating an original science fiction epic set in the most dangerous corners of the universe. 

Produced with the full co-operation of the filmmakers, this lavish book, showcasing stunning production design art and behind the scenes photos, will be the only tie-in publishing to this eagerly awaited film.

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